Real Faction Guest (1.3)

Mod, 1.2, 1.3


1.4https://steamcommunity.com/sharedfiles/filedetails/?id=2886929245



PreviewIn rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions.

* This mod solves event / quest pawn issues for
all of mod human/non-human factions, vanilla expended faction, races added as human alien races, and...

Author: YAYO

Created: 20 Oct, 2020 @ 6:14am

Updated: 17 Aug, 2021 @ 4:54pm

Subscribers: 33576


Size (unpacked) : 2.131 MB

1.4
https://steamcommunity.com/sharedfiles/filedetails/?id=2886929245



Preview
In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions.

* This mod solves event / quest pawn issues for
all of mod human/non-human factions, vanilla expended faction, races added as human alien races, and races added as garam races.

* So you can meet real faction pawns added as mods in various situations.



Compatible
- Saved Game Compatible (Only new Event or Quest)



Incompatible
- Empire mod



Please take this mod and modify it. The source code is included.
I'd love to see variations come out with various ideas.
I'm a game designer, and I haven't implemented many ideas yet due to lack of time.
If you are proficient in C# and are interested, please contact me on the rimworld discord.

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game