Room Sense

Mod, 1.0, 1.1, 1.2, 1.3, 1.4


Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay.

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Essentially it gives you a faster overview of what the environment inspection tool does. You can mouse over individual panels for more detail, similar to the environment tool's room info panel. This will help you work out...

Author: falconne

Created: 7 Apr, 2018 @ 7:20pm

Updated: 1 Nov, 2022 @ 1:04am

Subscribers: 100753


Size (unpacked) : 0.316 MB

Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay.

==

Essentially it gives you a faster overview of what the environment inspection tool does. You can mouse over individual panels for more detail, similar to the environment tool's room info panel. This will help you work out what each meter represents.

Only stats relevant to a room's role are displayed (e.g. Bedrooms care about all stats, but Hospitals only care about space, beauty and cleanliness). General storerooms and workshops show no stats because their condition does not affect colonists' thoughts.

By default a coloured heat map is also displayed over relevant rooms when the tool is enabled, keyed to the "primary" stat for each room (which is "Impressiveness" if it's relevant to the room, or else an average of the relevant stats). You can enable and disable both the meter panels and the heat map independently, as well as adjust their opacity, from the Mod Settings page.

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The individual meters are segmented based on how many buckets the game divides each stat into (which correspond to different labels in the environment display, such as "dull", "mediocre", "interesting", etc). A meter's colour will be red, yellow or green depending on how bad or good that stat is in that room.

The overlay is toggled on and off with a button added to the bottom right tool dock, alongside the environment inspection tool, roof overlay toggle, etc. It can also be toggled via a configurable keyboard shortcut (the default is the equals key "=").

You can click through the overlays to buildings and items below them.

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It is safe to add to or remove from an existing save.

Post any issues in the Bug Reports discussion thread or on the Ludeon forums thread.

Unfortunately the coloured overlay doesn't work on Linux due to an issue in the game code that prevents multi-coloured overlays working on Linux (though the panels will still work). For a workaround, see https://ludeon.com/forums/index.php?topic=38207


Ludeon: https://ludeon.com/forums/index.php?topic=40824.0
Source Code: https://github.com/Falconne/RoomSense
Direct Download: https://github.com/Falconne/RoomSense/releases

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game