Technology Tree

Technologies


It is a mod to add vanilla technology tree information on the technology of the description .
Achievment compatible.
For better visual effects you may need this mod: Wider Tooltip
Supported Languages: English, Brazilian Portuguese, German, French, Spanish, Polish, Russian, Chinese, Japanese, Korean
Supported versions : 3.10

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How To ReadTechnology Tree of Self-Ev...

Author: Sakuya Minagami

Created: 17 Dec, 2017 @ 5:07am

Updated: 27 Nov, 2023 @ 4:20am

Subscribers: 17199


Size (unpacked) : 11.808 MB

It is a mod to add vanilla technology tree information on the technology of the description .
Achievment compatible.
For better visual effects you may need this mod: Wider Tooltip
Supported Languages: English, Brazilian Portuguese, German, French, Spanish, Polish, Russian, Chinese, Japanese, Korean
Supported versions : 3.10

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How To Read
Technology Tree of Self-Evolving Logic:
|--Self-Aware Colony Ships [require AI-Controlled Colony Ships(Colony Fabrication Drones)] [Computing] |--Positronic AI [Computing] | |--Synthetics [require Droids , Galactic Administration] [Maniacal, Spark of Genius, Curator, Industry] | | |--Synthetic Personality Matrix [Industry>3] | | |--Fungible Circuitry [require Cross-Model Standardization] [Maniacal, Spark of Genius, Curator, Industry] | |--Sapient Combat Simulations [require Extended Combat Algorithms] [Computing, Curator, Maniacal, Computing > 3] |--Extended Combat Algorithms [require Specialized Combat Computers] [Computing] |--Sapient Combat Simulations [require Positronic AI] [Computing, Curator, Maniacal, Computing > 3]
  • Researching Self-Evolving Logic is a necessary conditions for unlock Self-Aware Colony Ships, Positronic AI and Extended Combat Algorithms. You also need research Self-Aware Colony Ships in order to unlock AI-Controlled Colony Ships (also called Colony Fabrication Drones for machine intelligence).
  • From the icon behind the tech name Sapient Combat Simulations, you know that it is physics technology. If the lead physics scientist has a Computing field expertise, then the tech's chances of being drawn would be increased. The left condition gives more chances than the right. "Computing" and "Computing > 3" are two different things. ">3" means the skill level of a leader should greater than three, otherwise the tech's chances of being drawn would not be changed.
  • There are two Sapient Combat Simulations, which does not mean there are two different technologies (Machine Template System is the only exception). Sapient Combat Simulations has two prerequisite technologies: Extended Combat Algorithms and Positronic AI, so the tree shows two path:
    1. Self-Evolving Logic -> Positronic AI -> Sapient Combat Simulations [require Extended Combat Algorithms]
    2. Self-Evolving Logic -> Extended Combat Algorithms [require Specialized Combat Computers] -> Sapient Combat Simulations [require Positronic AI]
Attention
  • Tiers - Technologies are divided into 6 levels (T0 to T5) of advancement. Higher tier technologies require obtaining a certain number of technologies from the preceding tier (set at 6 for all tiers) before they become available as research alternatives. (from https://stellaris.paradoxwikis.com/Technology )
  • "|--(2)Xenobiology" means the tier of Xenobiology is 2.
  • Some technologies's teconology tree text may too long to show on the screen.

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

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