Real Space - System Scale
Galaxy Generation, Gameplay, Overhaul
Real Space - System Scale v 1.6.7
This version is compatible with patch 3.10 Pyxis.
Attention! This mod should be located in the launcher list, lower than the main Real Space mod!
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Many were waiting for this and it happened! I am sure that even those who do not plan to use it will be happy with this mod. Now the scaling system in Real Space...
Розробник: Annatar
Дата створення: 12 Oct, 2019 @ 5:48am
Оновлено: 20 Nov, 2023 @ 1:45am
Підписників: 102306
Розмір (розпакований) : 0.829 MB
Real Space - System Scale v 1.6.7
This version is compatible with patch 3.10 Pyxis.
Attention! This mod should be located in the launcher list, lower than the main Real Space mod!
Many were waiting for this and it happened! I am sure that even those who do not plan to use it will be happy with this mod. Now the scaling system in Real Space is a separate submode!
The scale of the planets and the solar system was increased.
The relative speed of movement of ships in the system is preserved.
The camera settings in the system have been changed.
Space battles were also adapted for the new scale of the system.
NEW: The scale has been significantly changed compared to the previous version. Pay attention to the ships when approaching the camera. Now it is more like the original, but with a more realistic scale. For those who did not like the previous version, I recommend trying this one.
!Gigastructures - Real Space Patch
MEM - Real Space System Scale - Planetary Shields
ACOT:SoFE - RS:SS ringworld fix
Guilli Ship Components + Real Space - System Scale
Of the known problems, I can only mention the ratio of stars and gas giants and fleets that fail inside some stars. In the first case, some gas giants may seem equal in size to a star. This can happen if the star is very small, and the gas giant, on the contrary, is large. In the second case, some stars are very large and slightly raised above the main plane, because of which, the fleets in orbit are inside them. This, by the way, is the answer to why the big stars seem to be down. It is just a necessity. I intend to fix all these problems in the future. Therefore, before writing about a problem, make sure that it is not a compatibility problem with other mods. All RS mods should be lowered to the very bottom of the mod list in the launcher. At the same time, submods should be lower than the main RS 3.4 mode.
My work is completely dependent on your donations. I have a lot of plans, friends, but they will be realized only thanks to you.
As of late, Patreon no longer works for me. I can only get your help through Boosty[boosty.to] and am switching to the new support model. You can now choose which project to support. I will be able to start upgrading as soon as we raise the necessary amount. The good news is that updates will appear immediately on Steam and will be available to everyone.
[boosty.to]
This version is compatible with patch 3.10 Pyxis.
Attention! This mod should be located in the launcher list, lower than the main Real Space mod!
Many were waiting for this and it happened! I am sure that even those who do not plan to use it will be happy with this mod. Now the scaling system in Real Space is a separate submode!
The scale of the planets and the solar system was increased.
The relative speed of movement of ships in the system is preserved.
The camera settings in the system have been changed.
Space battles were also adapted for the new scale of the system.
NEW: The scale has been significantly changed compared to the previous version. Pay attention to the ships when approaching the camera. Now it is more like the original, but with a more realistic scale. For those who did not like the previous version, I recommend trying this one.
Compatibility patches:
!Gigastructures - Real Space Patch
MEM - Real Space System Scale - Planetary Shields
ACOT:SoFE - RS:SS ringworld fix
Guilli Ship Components + Real Space - System Scale
Known Issues and Solutions
Of the known problems, I can only mention the ratio of stars and gas giants and fleets that fail inside some stars. In the first case, some gas giants may seem equal in size to a star. This can happen if the star is very small, and the gas giant, on the contrary, is large. In the second case, some stars are very large and slightly raised above the main plane, because of which, the fleets in orbit are inside them. This, by the way, is the answer to why the big stars seem to be down. It is just a necessity. I intend to fix all these problems in the future. Therefore, before writing about a problem, make sure that it is not a compatibility problem with other mods. All RS mods should be lowered to the very bottom of the mod list in the launcher. At the same time, submods should be lower than the main RS 3.4 mode.
My work is completely dependent on your donations. I have a lot of plans, friends, but they will be realized only thanks to you.
As of late, Patreon no longer works for me. I can only get your help through Boosty[boosty.to] and am switching to the new support model. You can now choose which project to support. I will be able to start upgrading as soon as we raise the necessary amount. The good news is that updates will appear immediately on Steam and will be available to everyone.
[boosty.to]
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