Messerschmitt Bf 109

Vehicle, Air, Exploration, Creative, Advanced, Weapons, v1.6.14


Messerschmitt Bf 109 (1:1 Scale)

The Messerschmitt Bf 109 is a German World War II fighter aircraft. It was built more than 30 thousand between 1930s and late 1950s.



This model is based on Bf 109G-6 variant. The scale and the shape are as realistic as possible, fuselage is 3 blocks wide. For the first time I used LUA screens rather than dials or instrument panels in my airpla...

Розробник: Thales

Дата створення: 25 Aug, 2020 @ 5:11pm

Оновлено: 22 Feb, 2023 @ 3:40pm

Підписників: 40972


Розмір (розпакований) : 0.662 MB

Messerschmitt Bf 109 (1:1 Scale)

The Messerschmitt Bf 109 is a German World War II fighter aircraft. It was built more than 30 thousand between 1930s and late 1950s.



This model is based on Bf 109G-6 variant. The scale and the shape are as realistic as possible, fuselage is 3 blocks wide. For the first time I used LUA screens rather than dials or instrument panels in my airplane. Because I projected nine 1x1 monitors into one 1x1 monitor using camera. With the right distance and field of view in camera component, LUA and camera resolutions match, thus gives clear image rather than blurry image. Most of the LUA Screens are from the workshop, links are in below. However they may look different because I modified them to fit in this airplane better.

DESCRIPTION & FEATURES

- Eighteen 1x1 LUA monitors projected in to two 1x1 monitors via high resolution cameras
- War Emergency Power (WEP) throttle setting
- Manual/Auto Propeller Pitch options
- Unsynchronized retractable landing gear (except tail wheel)
- Efficiently working flaps for easier takeoff and landing
- Auto pitch trim up when landing gears extended to avoid propeller strike
- Wing leading-edge slats (no aerodynamic effect)
- Radio
- Gunsight
- Drop tank (fuel)
- Feedback sounds for Pilot's seat buttons
- Two Light Autocannon

PILOT'S MANUAL
1. Enter the cockpit and close the canopy
2. Starter ON
3. Parking Brake OFF
4. Stabilizer and Flaps ON (not mandatory but for easier takeoff)
5. Throttle UP

Note1: Highly recommended FLAPS ON when takeoff or landing to fly slower.
Note2: In auto mode, propeller pitch (collective) is 0 between 0-0.20 throttle (idling) and gradually increases to full at around 0.45 throttle.

SPECIFICATIONS
Crew : 1 (3 mass) Capacity : 250 L Diesel Drop Tank 45.5 mass (Fuel 50 mass) Fuel capacity : 375 L diesel (37.5 mass) Armamanet : 200 light autocannon ammo (10 mass) Empty weight : 900 mass Gross weight : 1046 mass Wing area* : 102 r.s.a Wing loading : 10.3 mass/r.s.a Length : 8.90 m Wingspan : 10.25 m Height : 3.50 m Powerplant : Small diesel engine Maximum speed : 320 km/h (beware of high engine temperature) Cruise speed : 250 km/h Climb : 79 m/s Range : 180 km at 147km/h (60% throttle and full prop. pitch) * Wing area is rudder_surface_area (r.s.a) of total horizontal wings and control surfaces data in ..\Stormworks\rom\data\definitions. Sub-grid wings contribute less.

- PenguinO's Cockpit Instruments + Aircraft system: https://steamcommunity.com/workshop/filedetails/?id=1766909974
- Trapdoor's Analog Clock: https://steamcommunity.com/id/rctrapdoor/myworkshopfiles/
- Analog Dial Display: https://steamcommunity.com/sharedfiles/filedetails/?id=2040257568
- Electro and Fuel "dial": https://steamcommunity.com/sharedfiles/filedetails/?id=1836375291
- Compass 1x1 Display: https://steamcommunity.com/sharedfiles/filedetails/?id=2099059206
- PNG to XML Paint tool: http://rising.at/Stormworks/paint.php
- EndoSkull's tutorials: https://www.youtube.com/playlist?list=PLXE0HAcS1gvQfWmJ29kT-Yv47YuWnVClG
- Image to Lua converter by MrLennyn: https://mrlennyn.github.io/imagetolua/imagetolua.html

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Натисніть на кнопку вище та завантажте обраний мод з файлового сховища.

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Чи безпечний завантажуваний файл?

Моди перезаливаються нами з оригінального джерела, без жодних змін. Ми лише запаковуємо їх в звичайний архів. Додатково можете перевірити архів на наявність загроз за допомогою будь-якого антивірусу або онлайн-сканеру на кшталт virustotal.com. Також рекомендуємо робити резервні копії ваших сейвів, про всяк випадок.

For vehicle mods

  1. Download the .zip archive containing the vehicle mod files.
  2. Locate your game's root folder.
  3. Navigate to rom\data\preset_vehicles_advanced and extract the files there.
  4. Rename both files to something recognizable, ensuring they share the same base name but different extensions.
  5. Launch the game and go to the Workbench's Presets tab to see the new vehicle mod.