Build From Inventory

Mod, 1.0, 1.1, 1.2, 1.3, 1.4


Construction will use things in your colonist or pack animal's inventory.

Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used.

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This is perhaps the most unneeded, but still-should-be mod. If you're going on a raid and you want to build some sandbags, you can just carry steel i...

Author: Uuugggg

Created: 23 Mar, 2019 @ 7:53am

Updated: 14 Oct, 2022 @ 4:42pm

Subscribers: 102703


Size (unpacked) : 0.478 MB

Construction will use things in your colonist or pack animal's inventory.

Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used.

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This is perhaps the most unneeded, but still-should-be mod. If you're going on a raid and you want to build some sandbags, you can just carry steel in your caravan, and that steel will be used to build. Without this, you'd have to find the steel on a pack animal and manually drop it, and drop only enough, and that's a pain, right? So here's this mod.

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Note: The normal game doesn't build if there isn't enough materials available for the entire building to be completed. Inventory building will be used if ANY material is available.

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Do you want medicine from your inventory? Smart Medicine

Do you want to get food from animal's inventory? Meals on Wheels

Do you want to sleep in a bedroll from your inventory? Use Bedrolls

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github source: https://github.com/alextd/RimWorld-BuildFromInventory

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game