Cash Register

Mod, 1.2, 1.3, 1.4


Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own.

DescriptionThis mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add tabs to it.

This mod can be added mid-game.

Instructions and more informationBuild the cash register from the production me...

Author: Orion

Created: 3 Jun, 2021 @ 2:16am

Updated: 9 Dec, 2023 @ 4:49am

Subscribers: 116398


Size (unpacked) : 0.708 MB

Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own.

Description
This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add tabs to it.

This mod can be added mid-game.

Instructions and more information
Build the cash register from the production menu. On each register that you build you can set up shifts. Each shift has its own timetable and you can assign qualified colonists to it.

You can also specify a radius. This doesn't do anything by itself, but can be used by mods.

But what does it DO?
For now, it is only used by the Gastronomy mod. It stores money earned from guests and you use it to assign waiters (in shifts). Also it serves as the control center for your restaurant.
The radius determines which tables are waited and what food is being included in the stockpile.

Load order
This mod has to be loaded before any mods that depend on it. Currently that is Gastronomy.

Known incompatible mods
None yet.

Recommended mods to use with

Gastronomy integrates with Hospitality and allows guests (and colonists) to be served meals at a table.

Reporting bugs
Should you encounter any issues, first make sure the mod has updated correctly. You do this by unsubscribing and resubscribing whatever mod you think causes the issue. Then restart Steam.

If the issue persists, press CTRL-F12 (right after the problem occurs!) to upload your log and paste the link and a description of what went wrong HERE[github.com] or in the discussions section. If possible, provide a screenshot of the error, the link to your log and an explanation of what happened. This will speed up fixing the problem tremendously.

In 90% of all cases, the problem is a conflicting mod, failed update or a corrupted installation on your side. First try to resubscribe this mod (and restart Steam), then try a different load order. The Mod Manager mod and Mod Sorter[bitbucket.org] can help find obvious issues.

If you just complain and don't include an error log, I'm not able to do anything about it.

Requesting features
You can request features HERE[github.com]. I will generally not do anything with requests written in the comments below.

Older versions
Can be found HERE[github.com].

Credits
- Cash Register graphics made look nice by Oskar Potocki[www.patreon.com]
- French translation by qux

Support the cause
If you enjoy my mods, please consider supporting me:
[www.patreon.com]
You can take part in votes and get priority support[www.patreon.com]!

Micromods
I have a few one-feature mods (Animals Are Fun, Rescued Pawns Will Ask, etc.). They're not on Steam, but you can download them here: Micromods[www.patreon.com]


Ideas, problems and suggestions
Please add a new topic in the discussions section here or HERE[github.com].
Check if your idea / problem is already there.

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game