Cash Register
Mod, 1.2, 1.3, 1.4
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own.
DescriptionThis mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add tabs to it.
This mod can be added mid-game.
Instructions and more informationBuild the cash register from the production me...
Author: Orion
Created: 3 Jun, 2021 @ 2:16am
Updated: 9 Dec, 2023 @ 4:49am
Subscribers: 116398
Size (unpacked) : 0.708 MB
This mod can be added mid-game.
You can also specify a radius. This doesn't do anything by itself, but can be used by mods.
The radius determines which tables are waited and what food is being included in the stockpile.
Gastronomy integrates with Hospitality and allows guests (and colonists) to be served meals at a table.
If the issue persists, press CTRL-F12 (right after the problem occurs!) to upload your log and paste the link and a description of what went wrong HERE[github.com] or in the discussions section. If possible, provide a screenshot of the error, the link to your log and an explanation of what happened. This will speed up fixing the problem tremendously.
In 90% of all cases, the problem is a conflicting mod, failed update or a corrupted installation on your side. First try to resubscribe this mod (and restart Steam), then try a different load order. The Mod Manager mod and Mod Sorter[bitbucket.org] can help find obvious issues.
If you just complain and don't include an error log, I'm not able to do anything about it.
- French translation by qux
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Check if your idea / problem is already there.
How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game