[NL] Dynamic Portraits
Mod, 1.2, 1.3, 1.4
Features
This mod displays the following status in the portrait.
1. Mood
2. Rest
3. Food
4. Work items
5. Weapons
6. Blood loss
It also changes the brightness of the portrait depending on the colonist's location.
If it is another colonist, it will split the portrait.
Compatible Mods
- [NL] Custom Portraits
https://steam...
Author: Nals
Created: 10 Oct, 2020 @ 8:51am
Updated: 8 Jan, 2023 @ 7:46am
Subscribers: 68335
Size (unpacked) : 0.316 MB
This mod displays the following status in the portrait.
1. Mood
2. Rest
3. Food
4. Work items
5. Weapons
6. Blood loss
It also changes the brightness of the portrait depending on the colonist's location.
If it is another colonist, it will split the portrait.
Compatible Mods
- [NL] Custom Portraits
https://steamcommunity.com/sharedfiles/filedetails/?id=1569605867
- Opened Doors Don't Block Light
Not recommended for use together, but it won't stop it from working.
- Color Coded Mood Bar
Release Note
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2023/01/04
- Added code in preparation for new mods
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2021/09/26
- Changed some codes due to improve performances.
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2021/09/25
- Improved processing speed. DLL was built in debug mode, so I replaced it with a DLL built in release mode.
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2021/09/23
- Improved compatibility with Color Coded Mood Bar.
- Added features
- Enable or Disable Button for mood bar.
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2021/09/20
Bug fixes
- Transparency of caravan member images
- Added features
- Separated sliders for work items and weapons.
- Smoothed the UI.
- Disabled pawn name labels when unselected.
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2020/10/18
Supported displaying weapons when colonists drafted.
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2020/10/12
Added Mod settings to switch "Rest and Food Bar", "Brightness according to the location" and change "Work Items Scale".
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2020/10/11
1st Release!
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How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game