Smarter Deconstruction and Mining
Mod, 1.2, 1.3, 1.4
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining. Great for tearing down buildings all in one go, removing random structures without worrying about the roofs, removing mountains, and just generally not worrying so much.
Mod Options - Toggle roof checks on deconstruction
- Toggle roof checks on mining
- Toggle cancelling orders on mountain r...
Author: legodude17
Created: 16 Feb, 2021 @ 7:15pm
Updated: 4 Nov, 2022 @ 12:19pm
Subscribers: 169074
Size (unpacked) : 1.118 MB
- Toggle roof checks on mining
- Toggle cancelling orders on mountain roofs
- Toggle removing mountain roofs
- Research required to remove mountain roofs
When the option "Toggle removing mountain roofs" is off and the option "Toggle cancelling orders on mountain roofs" is on and pawns find a mountain roof that would collapse if they deconstructed or mined something, you will get a message and the designation will be cancelled. If you want to force them to do it, prioritize the work with the right click menu.
Expanded Roofing and Raise the Roof: This mod will automatically pick up on these mods and configure itself accordingly, changing "Toggle removing mountain roofs" to true and "Research required to remove mountain roofs" to the research added by the mod.
A: Only when colonists are preparing to mine/deconstruct, if the setting is on. It will not allow you to designate mountain roofs for removal manually. For that, use a mod like Absolutely No Roof by NitroDev or Roofless by Rakeki.
Commissioned by GGVikky[www.twitch.tv] on the RimWorld Mod Market.
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How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game