Ugh You Got Me

Mod, 1.0, 1.1, 1.2, 1.3, 1.4


Pawns will stop social fighting if they're badly hurt or in a lot of pain.

Masochists ignore pain when social fighting.

Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed.

Pawns who are romantically involved have a chance to stop social fighting if one has a positive opinion of the other.

Social fighting can not start...

Author: RemingtonRyder

Created: 19 Oct, 2018 @ 12:43am

Updated: 17 Oct, 2022 @ 2:54am

Subscribers: 154097


Size (unpacked) : 0.513 MB

Pawns will stop social fighting if they're badly hurt or in a lot of pain.

Masochists ignore pain when social fighting.

Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed.

Pawns who are romantically involved have a chance to stop social fighting if one has a positive opinion of the other.

Social fighting can not start at all if the fight would end as soon as it begins. Missing body parts (which have not stopped bleeding) will also stop the fight.

Harmony

See required items on the right if using this mod with RimWorld version 1.1 or higher.

Current version: 1.0.7

Please ask me before re-uploading this mod.


Links

Go to Ryder's Mods for direct downloads: http://rydersmods.omniloth.net

If you like this mod, why not consider looking at some of my other mods?

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game