Sverd Class Corvette - High Speed Warship

Vehicle, Rescue, Sea, Exploration, Delivery, Technical, Mechanical, Advanced, Weapons, v1.3.7


The Sverd class corvette is a high speed tactical coastal defense corvette inspired by the Norwegian Skjold class. It’s main defense is its incredible speed of 60 knots which is gains from being a turbine powered catamaran mixed with a hovercraft. It’s most important weapon is its 16 guided missiles which work as both anti air, and anti surface.

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Do not use this creatio...

Розробник: Lorgs

Дата створення: 25 Oct, 2021 @ 5:23am

Оновлено: 25 Oct, 2021 @ 9:33am

Підписників: 32368


Розмір (розпакований) : 13.974 MB

The Sverd class corvette is a high speed tactical coastal defense corvette inspired by the Norwegian Skjold class. It’s main defense is its incredible speed of 60 knots which is gains from being a turbine powered catamaran mixed with a hovercraft. It’s most important weapon is its 16 guided missiles which work as both anti air, and anti surface.

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Do not use this creation on any public servers

Startup
Open the entrance hatch on the side of the superstructure to enter.
Go onto the bridge and sit down in the driver/navigator seat.
The computer system has 4 tabs. (Engine, Navigation, Systems, Camera).
Turn on the PS and SB engines with the touch screen. Turn on the lift engine to gain higher speed.
Turn on the APU engine to charge the batteries additionally.
Use WASD to control the water jets.
With [left]/[right] you can split the water jets direction which will simulate the turn of a bow thruster.


Equipment
Engines screen:
Port side engine, Starboard side engine, Lift engine, APU engine.
Fuel display (jet fuel).
Battery control. (Press center button to switch main battery).
Range calculator.

Navigation screen:
Radar and Lidar display. (Press on-button on screen to activate).
Map (SOG: speed over ground, DPT: depth, Compass heading).
Autopilot (Input on plot course keyboard).
Heading hold.

Systems screen:
2x VHF Radios.
Emergency beacon.
Navigation Lights.
Front lights and deck lights.
Bilge pump controls (Auto/on/off).
Alarms display and mute.

Camera screen:
Forwards and rearwards gimbal cameras.
IR, Stabilizing, Laser and tracking.
Distance measurement with laser.


Weapons

The 2 3x3 screens on the sides of the navigator and driver seats control the 16 guided missiles and the gun turrets.

The missiles screen show an icon for each missile. First open the PS or SB hatch. Then mark one or more missiles from that hatch you want to arm. Then press the “FIRE” button on the screen, or button [1] in the driver seat. The missile will appear dark grey on the screen when used.

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The gun turrets screen will arm each of the 5 turrets on the ship. The Front and Rear auto turrets will start looking for targets immediately. The PDC turrets will stay in manual until you switch them to auto on the PDC control screens. The heavy autocannon on the bow can only be controlled manually, or by pressing the trigger button in the drivers seat which makes it fire forwards.

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The GPS guided cruise missiles first need a GPS coordinate target. After the hatch has been opened, and a target designated you can fire.

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Other useful info

Refueling and battery recharging can be done in the side hatches down on the main deck.

In the lockers beneath the main deck staircases you will find extra weapon storages.

There’s welding torches, first aid kits and fire extinguishers all around the ship. It’s easy to reach all parts of the ship that needs repairing.

There’s also 2 hand controlled machine guns on each side of the superstructure. There’s a button the deck to activate it.



Feel free to join my discord server where I regularly post updates on my current projects and sometimes stream the building and host competitions.
https://discord.gg/ctzP2w7



Huge thanks to Sebastiaz for making the GIM-2A guided missiles
https://steamcommunity.com/sharedfiles/filedetails/?id=2589388364

And a thanks to HMS Victory for making the very compact and accurate GPS missiles
https://steamcommunity.com/sharedfiles/filedetails/?id=2626026355


Do not reupload any part of this creation without specific allowance

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For vehicle mods

  1. Download the .zip archive containing the vehicle mod files.
  2. Locate your game's root folder.
  3. Navigate to rom\data\preset_vehicles_advanced and extract the files there.
  4. Rename both files to something recognizable, ensuring they share the same base name but different extensions.
  5. Launch the game and go to the Workbench's Presets tab to see the new vehicle mod.