Gradient Hair

Mod, 1.0, 1.1, 1.2, 1.3, 1.4


ABOUTAdds gradient hair to the game. Mod hairs are supported. On pictures are hairs from SS Lovely Hair Style mod.

All new pawns (as well as existing when you enable mod for the first time) have a chance to get gradient hair, which is by default 25% for women and 2% for men. Those numbers can be edited in mod settings.

This mod is safe to add and remove from save games.

MOD SU...

Author: AUTOMATIC

Created: 18 Mar, 2019 @ 2:05pm

Updated: 20 Nov, 2022 @ 12:04pm

Subscribers: 60308


Size (unpacked) : 3.793 MB

ABOUT
Adds gradient hair to the game. Mod hairs are supported. On pictures are hairs from SS Lovely Hair Style mod.

All new pawns (as well as existing when you enable mod for the first time) have a chance to get gradient hair, which is by default 25% for women and 2% for men. Those numbers can be edited in mod settings.

This mod is safe to add and remove from save games.

MOD SUPPORT
The following mods add an option to change gradient hair color:


KNOWN INCOMPATIBILITIES
  • Facial stuff - you won't get any gradients, but hair color will change.

MOD API
If you wish to set pawn's gradient hair color from another mod, you can use its public API.
For reference, see how Hair Dye implements it:
https://github.com/AUTOMATIC1111/HairDye/blob/master/Source/GradientHairApi.cs
I recommend that you use the API the way it's used in Hair Dye, via reflection. Copying GradientHairApi.cs into your project is an easy way to do that.
The alternative is to link to GradientHair.dll at runtime, and this makes the game misbehave when I update my mod - you'd have to recompile yours every time I update mine.

(note that after setting hair color you'd still have to remake pawn's graphics yourself, see those two lines: 1[github.com]2[github.com])

SOURCE CODE
https://github.com/AUTOMATIC1111/GradientHair

UPDATES
13-Aug-2021
- Fixed gradient hair not working with HAR

12-Aug-2021
- Added support for styling station from Ideology
- Added more hair masks

16-Jul-2021
- 1.3

29-Feb-20:
- fixed dev mode error related to edb integration

24-Feb-20:
- 1.1 support

21-Mar-19:
- added support for alien races; this mod now works with the likes of Androids and Crystalloid (Rewrite)

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game