Seamless Embrasures

Mod, 1.2, 1.3, 1.4



When they match it's good, when they do it automatically with any mod retexture too? It's better. Unlike other embrasures, which usually use the vanilla texture and modify it, these use the wall texture and apply an overlay separately to add the murder holes. Wall retextures should be natively compatible, as well as this including two aesthetic variants in the "letterbox" and "hole" styles.

Author: Neronix17

Created: 17 Nov, 2020 @ 6:30pm

Updated: 2 Nov, 2022 @ 5:53am

Subscribers: 58030


Size (unpacked) : 1.089 MB


When they match it's good, when they do it automatically with any mod retexture too? It's better. Unlike other embrasures, which usually use the vanilla texture and modify it, these use the wall texture and apply an overlay separately to add the murder holes. Wall retextures should be natively compatible, as well as this including two aesthetic variants in the "letterbox" and "hole" styles.


It should naturally be compatible with any wall retexture for the vanilla walls, no I won't add more variants, no I won't add options that match additional walls added by other mods.


Include a HugsLib log using Ctrl+F12 in-game with any bug report, regardless of if you see an error, with no log I can't help.


  • Why another embrasures mod?!
    Because I wanted one that didn't look out of place next to my retextured walls, mainly.
  • Did you base the aesthetics on the existing ED-Embrasures and Matching Embrasures mods?
    Yep, not much else you can do for variety there, circle or square.
  • What percentage coverage do these provide?
    It's at 80%, by default anyway. You can change it to whatever in the settings.
  • How long did it take to make this?
    Roughly three hours. It's two very simple textures and a tiny bit of C#.
  • Man this lags like mad.
    When you use it in place of a few hundred walls it sure can! It essentially renders the wall twice, once for the wall itself and then again for the embrasure slots. Even then it took me 1200 embrasures before there was a significant impact in tests. Basically, if you use this as actually intended, in small sections where you plan to place pawns for defence and not for abuse of the AI not being able to path through it, the impact is not noticeable.


- Neronix17 - Art, XML & C#

(CC BY-NC-ND 4.0)[creativecommons.org]

[www.patreon.com]

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game