[SYR] Doormats
Mod, 1.0, 1.1, 1.2, 1.3, 1.4
Doormats - with a twist
Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to clean their feet when walking over them.
Note: Cloth doormats need the "carpet making" research, leather doormats do not.
+ Cleans pawn co...
Author: Syrchalis
Created: 10 Sep, 2018 @ 8:58am
Updated: 21 Oct, 2022 @ 2:14pm
Subscribers: 107935
Size (unpacked) : 0.399 MB
Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to clean their feet when walking over them.
Note: Cloth doormats need the "carpet making" research, leather doormats do not.
+ Cleans pawn completely of any filth
+ Only drops a single filth layer on the mat
+ Very performance-friendly
- Doormats are twice as expensive
- Doormats slow pawns down to simulate cleaning
- Slowdown does not affect animals or enemies (so you cant use them as slow-zones)
○ Slowdown is configurable
○ Slowdown does not affect bleeding, drafted or fleeing pawns
○ Slowdown does also not affect doctors on the way to tending a patient or pawns carrying a pawn
Important: The slowdown does NOT affect pathfinding, meaning your colonists will NOT avoid them.
Original author: Latta
Original page: https://steamcommunity.com/sharedfiles/filedetails/?id=727309536
- Adding: Safe
- Removing: Safe
- None
Collection of my mods for RimWorld
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How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game