[SYR] Set Up Camp
Mod, 1.1, 1.2, 1.3, 1.4
Set up camp, once again!
For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time.
Settings:
Map size range - how large camp maps will be
Leaving timer - when you are forced to leave, set to zero to disable
Abandoned camp duration - how long the aband...
Author: Syrchalis
Created: 7 Aug, 2018 @ 10:51pm
Updated: 22 Oct, 2022 @ 1:46pm
Subscribers: 295336
Size (unpacked) : 0.346 MB
For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time.
Settings:
- Map size range - how large camp maps will be
- Leaving timer - when you are forced to leave, set to zero to disable
- Abandoned camp duration - how long the abandoned camp will block the tile after leaving, set to zero to disable
- Enable resource - spawns camp maps with resources
- Enable permanent camps - allows camps to remain on the map when empty
- Enable caravan/normal events - allows these events to happen on the camp map
Adjusting the leaving timer setting will affect existing camps in special ways:
- Increasing the leaving timer will add time to existing camps
- Decreasing the leaving timer will not affect existing camps
- Setting the leaving timer to zero will remove the timer from existing camps
- Setting the leaving timer from zero to non-zero will add a timer to existing camps
Note: Permanent camps allows camps to keep existing if all pawns leave. It does not overwrite the leaving timer, to do that you need to set the leaving timer to zero.
- Adding: Safe (if no active caravans)
- Removing: Not safe
- None
A note about ghost pawns:
If you leave a camp empty, while you have 'permanent camps' on, there will be an empty square in the colonist bar. This seems to be a vanilla feature, not a bug, as the same happens with settlements.
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Credits:
Originally by Nandonalt
Re-written by me
How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game