Wall Light

Mod, 1.1, 1.2, 1.3, 1.4


These lights go directly on your walls. If the wall they are on gets deconstructed/destroyed they too will be destroyed.

Can be colored and toggled to dark light just like vanilla lamps.


Extra FeaturesConfigurable Balance: Choose how much steel a light should cost to build, how much power it uses, and the radius of the light it generates.
Show Lit Radius: When placing a light ...

Author: Murmur

Created: 26 Jun, 2018 @ 3:46pm

Updated: 9 Nov, 2022 @ 1:32am

Subscribers: 1178046


Size (unpacked) : 1.011 MB

These lights go directly on your walls. If the wall they are on gets deconstructed/destroyed they too will be destroyed.

Can be colored and toggled to dark light just like vanilla lamps.


Extra Features
  • Configurable Balance: Choose how much steel a light should cost to build, how much power it uses, and the radius of the light it generates.
  • Show Lit Radius: When placing a light this option will display a rough estimation of the area around the light that will be considered lit when placed. It will also show the already existing lit area in the room to ensure your entire base is properly lit.
  • Show Facing on Name: If this option is toggled on, the name of the wall light will include which direction it is facing, for when you have multiple lights facing different directions on the same piece of wall.
  • Optional Wall Sun Lights: Enabled by default, but can be disabled if you don't want to use them.


Add/Remove
Can be safely added whenever. Can be safely removed whenever as long as you deconstruct all wall lights first. If you don't nothing bad will happen but you'll get errors the first time you load a game that had wall lights constructed.


Translation Mods


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How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game