Simply More Bridges (Continued)

Mod, 1.0, 1.1, 1.2, 1.3, 1.4



Update of Lanilors mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1420241138

Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace one with the other. This is a limitation in the game and nothing I can change
- Splitted up the research-requirements for the bridges to make it more compatible...

Author: Mlie

Created: 2 Mar, 2020 @ 1:09pm

Updated: 16 Jul, 2023 @ 11:12am

Subscribers: 140899


Size (unpacked) : 6.361 MB


Update of Lanilors mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1420241138

Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace one with the other. This is a limitation in the game and nothing I can change

- Splitted up the research-requirements for the bridges to make it more compatible with medival playthroughs.
- Added an option to generate bridges from all materials, even from other mods.
- Also wooden bridges will be generated from all woody materials.
- Added option to build bridges using other visuals; Flagstone, Paved tile and Concrete-visuals.
- Added russian translation, thanks Uncle Shvya
- Added slider to set the cost of the bridges
- All bridges (except Flagstone) are now considered Floor for Royalty
- All bridges built from beautiful material (Gold/Jade etc.) are considered Fine Floor
- Added french translation, thanks qux!
- All bridges should now inherit the beauty-value from the material they are made of



[dsc.gg]
[github.com]



New bridges types for heavy structure support and building in deep water!

A simple mod that adds more briges types on top of the wood bridges that rimworld core provides. Heavy briges work the same way as wood ones, but also provide support for heavy stuctures. Deep water bridges can be built in deep water.

You can build these new bridges out of steel, plasteel and stone types.

Research "heavy bridges" and "deep water bridges" to build them.

Can be added to an existing save. (To remove this mod, remove all steel bridges from your world first.)

(This mod has nothing to do with any old bridges mod from B18. It reuses and extends the 1.0 core bridges code and adds a steel version.)




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
Last updated 2023-07-16

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game