Vanilla Expanded - Ideology Patches

Mod, 1.3, 1.4




Check the changes notes.



Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideology DLC mechanics. This patch collection will be constantly updated as time goes on with new Vanilla Expanded mods.

You do not need all the Vanilla Expanded mods for this to work - the patches t...

Author: Oskar Potocki

Created: 5 Aug, 2021 @ 7:19am

Updated: 5 Apr, 2023 @ 9:19am

Subscribers: 348862


Size (unpacked) : 0.715 MB



Check the changes notes.



Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideology DLC mechanics. This patch collection will be constantly updated as time goes on with new Vanilla Expanded mods.

You do not need all the Vanilla Expanded mods for this to work - the patches trigger only if their respective mods are found.

This mod requires Ideology to work, obviously.

If you believe we have skipped some functionality, please let us know, but don’t get your hopes up - we might know about it, and decided it’s not deemed for ideology.



[forms.gle]

Vanilla Furniture Expanded
Stone campfire can be used for dance party
Drum link to stone campfire
Add a darklight version of the stone campfire

Vanilla Furniture Expanded - Art
Add pillar as column replacement

Vanilla Faction Expanded Vikings
Runed column can be used to replace vanilla column
Sleep accelerator work with fur beds
Hearth can be used as campfire replacement for dance party
Add a darklight version of the hearth

Vanilla Faction Expanded Medieval
Add darklight candle
Add darklight wall torch

Rim-Effect: Core
Sleep accelerator work with prefabs beds (single, double, medical)

Vanilla Weapons Expanded
Add "Neolithic" weapon class to:
- Hatchet
Add "RangedHeavy" weapon class to:
- Rocket launcher
- Compound bow
- Grenade launcher
- Flamethrower
- Fire extinguisher
- HMG
- Marksman rifle
- Anti-material rifle
- Crossbow
- Long bow
- Charge LMG
- Charge sniper rifle
- Charge minigun
- Charge rocket launcher
Add "RangedLight" weapon class to:
- Hand Cannon
- Combat Handgun
- Light SMG
- Flintlock
- Throwing knives
- Whip
- Charge pistol
Add "ShortShots" weapon class to:
- Sawed Off Shotgun
- Flamethrower
- Fire extinguisher
- Light SMG
- Throwing knives
- Whip
- Throwing rocks
- Charge shotgun
Add "LongShots" weapon class to:
- Marksman rifle
- Anti-material rifle
- Long bow
- Charge sniper rifle
- Charge rocket launcher

Vanilla Weapons Expanded - Tribal
Add "RangedLight" weapon class to:
- Sling
- Throwing shards
Add "ShortShots" weapon class to:
- Sling
- Throwing shards

Vanilla Weapons Expanded - Coilguns
Add "RangedLight" weapon class to:
- Gauss magnum
Add "RangedHeavy" weapon class to:
- Gauss lance
Add "LongShots" weapon class to:
- Gauss lance

Vanilla Weapons Expanded - Frontier
Add "Ultratech" weapon class to:
- Salvaged laser revolver (with Lasers)
- Salvaged laser repeater (with Lasers)
- Salvaged laser hunting rifle (with Lasers)
Add "RangedLight" weapon class to:
- Heavy revolver
- Volcanic pistol
- Frontier pistol
- Gauss revolver (with coilguns)
- Derringer (with Quickdraw)
Add "RangedHeavy" weapon class to:
- Handheld gatling gun (with Heavy Weapons)
Add "ShortShots" weapon class to:
- Repeating shotgun
Add "LongShots" weapon class to:
- Rolling block rifle
- Salvaged laser hunting rifle (with Lasers)
Add "LongShots" weapon class to:
- Lever-action shotgun (with quickdraw)

Vanilla Weapons Expanded - Quickdraw
Add "RangedLight" weapon class to:
- Automatic pistol
- Bullpup rifle
- PDW
Add "LongShots" weapon class to:
- Bullpup DMR

Vanilla Weapons Expanded - Non-Lethal
Add "ShortShots" weapon class to:
- Taser gun
Add "LongShots" weapon class to:
- Dart gun
Add "RangedLight" weapon class to:
- Taser gun
- Non-lethal pistol
Add "RangedHeavy" weapon class to:
- Tear gas launcher
Add "Melee" weapon class to:
- Stun baton

Vanilla Weapons Expanded - Heavy Weapons
Add "RangedHeavy" weapon class to:
- Autocannon
- Handheld mortar
- Heavy flamer
- Swarm missile launcher
- Uranium slug rifle
Add "ShortShots" weapon class to:
- Heavy flamer
Add "LongShots" weapon class to:
- Swarm missile launcher
- Uranium slug rifle

Vanilla Weapons Expanded - Laser
Add "Ultratech" weapon class to:
- Laser sword
Add "RangedLight" weapon class to:
- Laser pistol
- Salvaged laser pistol
Add "RangedHeavy" weapon class to:
- Laser shotgun
- Laser minigun
- Tesla gun
Add "ShortShots" weapon class to:
- Laser shotgun
- Salvaged laser shotgun
Add "LongShots" weapon class to:
- Laser sniper rifle
- Salvaged laser sniper rifle

Vanilla Weapons Expanded - Makeshift
Add "RangedLight" weapon class to:
- Makeshift SMG
- Makeshift pistol
Add "ShortShots" weapon class to:
- Makeshift SMG
Add "RangedHeavy" weapon class to:
- Makeshift shotgun



Patches programming and initiative: Kikohi

Mod description imagery: Oskar Potocki.

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game