Animal Equipment

Mod, 1.3, 1.4


This is a fork and continuation of the mod Animal Armor: Vanilla, and uses Animal Gear framework to allow you to research, craft, and outfit animals with warm clothes and protective battle armor.

⚠️Artists wanted!I am the technical manager of this mod and not so much an artist for its content. New artwork comes in via crowdsourced donations, or sometimes individual users commissioning artis...

Author: Owlchemist

Created: 7 Aug, 2021 @ 3:00pm

Updated: 6 Mar, 2023 @ 1:51pm

Subscribers: 80141


Size (unpacked) : 80.508 MB

This is a fork and continuation of the mod Animal Armor: Vanilla, and uses Animal Gear framework to allow you to research, craft, and outfit animals with warm clothes and protective battle armor.

⚠️Artists wanted!
I am the technical manager of this mod and not so much an artist for its content. New artwork comes in via crowdsourced donations, or sometimes individual users commissioning artists and forwarding me the assets to fold in. If you're an independent artist and would like to join in on the effort, send me a message (this is not a monetized offer).

FAQ
Q. How do I get animals to equip things?
A. Technically, it uses the same system that pawns use to pick out and equip their own gear, which is as follows:
  1. Craft the item, and check the item's info card to see if the animal is listed as being supported.
  2. Store the equipment in a storage zone.
  3. Ensure the animal is allowed to reach the storage zone.
  4. Configure the animal's outfit the same way you would a pawn.
  5. The animal will go equip their armor within the next few hours.

Q. What is universal/placeholder armor?
A. This is equipment that can be worn by any animal, but lacks any custom art, so it's invisible. You can disable this feature in mod options, under the Vanilla Expanded Framework section.

Q. Does this mod support <insert animal-adding mod>?
A. All animals for all mods can at least wear the invisible placeholder armor. The following mods have a few animals with custom-made graphics:
  • Dinosauria
  • Spidercamp's Dog Pack
  • Vanilla Animals Extended - Desert (just the lions)
  • Vanilla Factions Extended - Vikings (just the Fenrir)
  • Alpha Animals

Q. Why is this mod such a big download? Is it bloated?
A. Its true size is more like 9 MB. The reason it's so big is because the textures have been pre-converted to .DDS files to reduce this mod's impact on your game start time. You'll want to have Graphic Settings+ to take advantage of this.

Other mods either recommended or supported
  • Giddy-Up 2
  • Character Editor (color change only)
  • CE compatible, patched on their side
  • Dress Patients
  • Any mod adding caravan saddlebags
  • Samuel Gray's bodyDef patch. Use this if you're using animals with unusual bodies, like from Alpha Animals.

Support the artists
Below are a list of artists whom have directly donated artwork to this mod. If you want to show your support, send it their way, not me.
*This list accounts for all the post-fork additions. The older history I do not have a record of.

  • austrinus[ko-fi.com]: Horse armor and riding gear.
  • Ecu: Horse clothes (Ecu#8363 on discord)

Acknowledgements
  • Dylan for making this possible with his Animal Gear framework
  • Oh God Spiders No and associates for the original armor mod
  • Those who commissioned and contributed art: Jerry, Draco Sicarius, Kaz the Mercenary, fromafar2013
  • The commissioned artists: SirLalaPyon, Kasmex Forever, Musuko, Onyxheart, Kasmex Forever

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🦉GitHub[github.com]

How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game