GeneticRim Alpha Animals Patch [DEPRECATED]
Mod, 1.0, 1.1, 1.2
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamcommunity.com/sharedfiles/filedetails/?id=2801160906
This will be left here for those who want to play on older versions.
[www.patreon.com]
UPDATED 11/08/20
Extract DNA from animals and hybridize them to create new,...
Author: Sarg Bjornson
Created: 17 Feb, 2019 @ 12:24am
Updated: 4 May, 2021 @ 4:57am
Subscribers: 21111
Size (unpacked) : 1.888 MB
This will be left here for those who want to play on older versions.
[www.patreon.com]
UPDATED 11/08/20
Extract DNA from animals and hybridize them to create new, exotic species!
- Adds a new building, the Alpha genepod, to mix genes from alpha animals and create your hybrids.
[imgur.com]
Art by Snerpadash: https://www.sambkart.com/
Should be savegame compatible and not break anything. Should!
Also, thanks to Sarg Bjornson for Alpha Animals. No, thank you, you are the best. Aww, man, you too. I love you.
v1.1: Updated for RimWorld 1.1 (22/02/20)
v1.04: Added animal control abilities to the Animus Hare. Added nocturnal animal code to the Nighthrumbo (17/09/19)
v1.03: Added the seven new animals to genetic extraction table. Changed all hybrids to use GeneticAnimal instead of ExoticAnimal so they don't appear on modded merchants (23/08/19)
v1.02: Added the nine new animals to genetic extraction table. Small bugfixes (16/04/19)
v1.0: Release (16/02/19)
How do I download and install mods?
Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.How do I install this mod?
See the 'How to install' tab.Is this mod safe to use?
The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .
There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game