Vanilla Animals Expanded — Royal Animals

Mod, 1.3, 1.4


[www.patreon.com]





Check change notes for details



After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts. Royalty DLC brings a fresh new faction to the game, but I did feel like it could use some fleshing out. Our first step in that direction is adding some Royalty-specific animals, that affect variou...

Author: Sarg Bjornson

Created: 3 Sep, 2022 @ 7:07am

Updated: 6 Oct, 2022 @ 6:10am

Subscribers: 208472


Size (unpacked) : 24.162 MB

[www.patreon.com]





Check change notes for details



After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts. Royalty DLC brings a fresh new faction to the game, but I did feel like it could use some fleshing out. Our first step in that direction is adding some Royalty-specific animals, that affect various mechanics added by the DLC.

With Vanilla Animals Expanded - Royal Animals we are adding a decent selection of animals important in one way or another to the Empire. From poultry that turns any meals into lavish meals, to orangutans that can educate your colonists, this mod should greatly enhance your Royal playthroughs.

These animals can only be obtained from the Empire.

Vanilla Animals Expanded is a modular mod. It means it will come out in several modules allowing people to subscribe to only the animals they want in the game. This part is the Royal expansion. It adds 9 new animals. They have vanilla artwork, sounds and balancing.




Vanilla Animals Expanded: Royal Animals adds following animals to the base game:























[forms.gle]



Q: Do the animals spawn randomly in biomes?
A: No. These animals appear only via quests and with Imperial traders.

Q: Why the new description style?
A: We are updating the visuals of our Animal mods. This is a test run.

Q: Will you keep updating the mod with new animals?
A: No. This mod is complete and there will not be any new animals added to it.

Q: Is this mod save game compatible?
A: Yes, you can add it whenever you like. Of course, removing can be problematic.

Q: CE compatible?
A: Surely will be!

Q: Do I need Royalty DLC for this mod to work?
A: Yes

Q: Does this mod work on 1.2 or some other version?
A: Check the supported versions on the right. This mod won’t work correctly on unsupported versions.



Graphics are created by Oskar Potocki and Erin.

Code work created by Sarg Bjornson.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]







How do I download and install mods?

Simply click the blue button above. It will open the file hosting page with the mod repacked by us from the official source.

How do I install this mod?

See the 'How to install' tab.

Is this mod safe to use?

The mods are repacked as is, without any additional software, malware, or bloatware added. To check for viruses, use a reliable antivirus or upload the archive to a website like virustotal.com. Anyway, It's always a good practice to keep backups of your saves in case of mod incompatibility .

There is a folder in the .zip archive. To install the mod, move the entire folder (not just its contents) into 'Mods' folder located under your RimWorld root isntallation folder.
So, for steam version of the game, the path would look like this: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
For any other distribution, firstly locate your rimworld installation path and then unpack the archive into the 'Mods' folder.
Then enable the mod in the game mods menu by double clicking on its name and restart the game